Fallen Comrade

As you all know by now, we’ve lost a great friend, leader, brother. Dan (46 and 2) had lots of soul and passion and I know all of us who knew him knew what a great guy he was. I was fortunate enough to meet him in real life in Chicago at the last APC meet before Tow and I announced the name change to Ravenfall. Certain people cross our paths in life and leave an indelible mark on us. Dan was one such individual. Even for those who never met him in person, time and distance were no barrier to getting to know him on a deeply personal level.

It’s amazing how we can forge strong connections to people we never meet and only hear through the mic. And Dan was certainly vocal when gaming! He told it like it was. I think that’s why so many of us are so passionate and nostalgic about Socom. A game where most of us veterans met and forged life long friendships. In real life, soldiers form strong bonds with each other on the battlefield. And as silly as it may seem, those same bonds can and have formed on a virtual battlefield. We may be represented as an avatar on a TV screen but the voice on the other end of the mic belongs to a real, living, breathing human being. I fondly recall playing into the wee hours of the morning fighting along side my fellow comrades, my brothers and sisters in arms.

There is no mistaking the bond and connection we feel. And when one of our own falls, it hurts.

Dan was certainly a special individual and he will be sorely missed but never forgotten. I pray for his family that they find peace and closure and that they know that he was also loved and respected by his fellow online friends.

We have created a permanent page in his honor on the site which you can view here:


The link can be found on the Members page by his name:


I also included the wonderful obituary written by his wife Susie which gives us a greater in depth look into this much loved individual that we were fortunate enough to have crossed paths with.

Rest in Peace Brother.



It’s Here: Black Ops III

At midnight tonight gamers across the world will be waiting for their copy of one of the most popular game franchises in history. Love it or hate it, Call of Duty has gone from being a mere game to becoming a worldwide event. And while the series has garnered much outcry and hate from a vocal minority, the fact that it continues to break sales record year after year indicates that there is still a passionate following. Gamers worldwide have made an event out of the yearly release by showing up at midnight releases across the country and abroad.

Veteran developers, Treyarch are next up to bat with the next entry and sequel to one of the most popular entries (Black Ops II) in the franchise. Treyarch has come into their own and out of the shadow of fellow developer Infinity Ward partly due to the fact that most of the staff from Infinity Ward left and later formed Respawn Entertainment (creators of Titanfall) along with former Infinity Ward heads  Jason West and Vince Zampella who were responsible for the development of the Call of Duty franchise after being fired by Activision.

Treyarch is shaking things up this time around in what seems to be one of, if not, the best multiplayer entry to date. But before discussing the multiplayer aspect that the franchise is renowned for, let’s talk about the part that a lot of players usually skip, the campaign. I have loved playing the campaigns of every Call of Duty entry since Modern Warfare (minus World at War). The campaigns have offered a fun, cinematic experience for those that actually played it. One of the gripes concerning the campaign though has been about the length. The campaign length of previous entries has been around 6-8 hours and this entry will have the longest campaign in Call of Duty history with an estimated 14-15 hours to complete. The developers have said that this entry will be much more deep and immersive than previous entries and also have a lot deeper customization.

Here is some info on the campaign aspect of Black Ops 3:


Co-Op Campaign: Treyarch elevates the Call of Duty social gaming experience by delivering a campaign with the ability to play cooperatively with up to four players online, using the same battle-tested network infrastructure and social systems that support its world-class Multiplayer and Zombies game modes.

Cinematic Arena-Style Play: Designed for co-op and re-playability, players encounter all the epic cinematic gameplay moments Call of Duty is known for delivering as well as new open-area arena-style gameplay elements designed to allow players to approach the game with a different strategy each time they play.

Character Progression: And now, every player is completely customizable: from weapons and loadouts, to abilities and outfits, all with full progression systems and a personalized armory to show off accomplishments, providing a constantly-evolving campaign experience.

Players that have skipped out on the campaigns in previous entries have missed out on some great experiences and in this entry, they’ll be missing a lot more. While Call of Duty is known more for its multiplayer aspect, I have always resisted the urge to jump online and instead finish the campaign first and I can’t wait to get the full experience.

And of course, the “meat” of what makes Call of Duty so popular is the renowned multiplayer aspect. Here is some info on the multiplayer aspect:


New Movement System: With Black Ops III, Treyarch premieres a new momentum-based chained-movement system, allowing players to fluidly move through the environment with finesse, using controlled thrust jumps, slides, and mantling abilities in a multitude of combinations, all while maintaining complete control over your weapon at all times.

Tailored Map Design: Maps are designed from the ground-up for the new movement system, allowing players to be successful with traditional movement, as well as advanced tactics and maneuvers.

Specialist Characters: Black Ops III multiplayer also introduces the new Specialist character system, which allows players to rank up and master each specific character’s battle-hardened capabilities and weapons. With this addition to Traditional and Weapons XP progressions systems, Black Ops III multiplayer gives players three different ways to rank up.

And last but not least, while Infinity ward may have been responsible for the development of the Call of Duty franchise, it was Treyarch who made a name for themselves with their stellar zombies mode. Here is some info for the popular addition:


All-New Narrative: No Treyarch title would be complete without its signature Zombies offering – a full-game experience with its own distinct storyline right out of the box.

XP Progression System: Black Ops III Zombies is the most immersive and ambitious Call of Duty Zombies to date, with a full XP-based progression system for players that adds depth and re-playability to the engaging gameplay Zombies fans have come to expect.

So there you have it. The newest entry into the Call of Duty franchise. Will it be the best one yet? Will it exceed expectations? I guess we’ll find out soon.

Sound off in the comments and let us know what you think. Will you be getting the game? Are you tired of call of Duty? Are you a “campaign skipper”?




New Ravenfall Website

It’s been a long time coming but the new Ravenfall site is here. Along with a new site will also come a lot of other changes (for the better) to ensure the continuation and survival of Ravenfall. So welcome to all current and new members. Enjoy your new home. For a full sitrep on the changes that have been implemented, please visit the RVN member section of the new forum.

With a new site comes a new registration. Registration is for the whole site and not just the forum (Comms). Logged in users will be able to leave comments on posts and articles like this one and be able to post on the forums.

For a walkthrough of new features and how to access them, click here.